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๐ About The Episode
Based on his fascination for GPU and 3D graphics, Eugen initiated the development of a prototypical GPU-accelerated program for simulating flows as early as 2007 during his studies in aerospace at the Technical University of Munich (TUM).
Following his studies, he brought the software prototype into an existing spin-off company, which he had previously helped to build through his expertise in HPC and GPU. With his experience, he started his own business in 2013 to develop pacefishยฎ to market maturity as a highly efficient tool for simulating fluid flows. In 2016, he then founded Numeric Systems GmbH. ย ย
Since then, Eugen Riegel and his team have been working on pacefishยฎ, a product he has always believed in and which is characterized by his strong perseverance and enthusiasm for highly efficient software.
๐ Resources
- Lattice Boltzmann Method For Fluid Flows
- Lattice Gas Hydrodynamics in Two and Three Dimensions
- Theory of the lattice Boltzmann Method: Dispersion, Dissipation, Isotropy, Galilean Invariance, and Stability
- Choice of units in lattice Boltzmann simulations
- A Practical Introduction to the Lattice Boltzmann Method
- Viscous flow computations with the method of Lattice Boltzmann equation
๐ Connect with Eugen
- ๐ผ LinkedIn: Eugen Riegel
- ๐ผ LinkedIn: Numeric Systems GmbH
- ๐ https://www.numeric.systems/pacefish/
- ๐ https://www.pacefish.com/
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